Author(s): Anderson, M.
Anderson, M. 2008. Putting the “Reality” in Virtual Reality: New Advances through Game Engine Technology, in: Posluschny, A., K. Lambers and I. Herzog (eds.) Layers of Perception. Proceedings of the 35th International Conference on Computer Applications and Quantitative Methods in Archaeology (CAA), Berlin, Germany, April 2–6, 2007 (Kolloquien zur Vor- und Frühgeschichte, Vol. 10). Dr. Rudolf Habelt GmbH, Bonn, pp. 144 + CD-ROM.
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Downloadable file: 45_Anderson_CAA2007.pdf
Year of publication: 2008
Year of CAA: 2007